www.census.gov/ipc/www/idb/pyramids.html
George Mazurets
Technology in Education
2-7-11
SB lesson:
SB Features:
- True or False globe link
- Eraser activity
- Magnifying glass activity
- Guess and check quiz
Student:
1) Communicate and collaborate
2) Think critically, solve problems, and make decisions
3) Use technology effectively and productively
Teacher:
1) Facilitate and Inspire Student Learning and Creativity
D. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.
2) Design and Develop Digital-Age Learning Experiences and Assessments
D. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.
4. Promote and Model Digital Citizenship and Responsibility
B. address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources.
Students NETS involve creativity. The activity, when done properly matches the way students’ brains are wired. Hence they are able to think critically, solve problems and make decisions with more clarity considering they see the problems in a different way. The teacher is primarily modeling how to learn in a virtual environment.
An interactive white board can specifically help visual and musical learners because it has options which involve easy access to images, videos, and sounds. With an interactive white board, I can effectively transition between a music video on YouTube, maps, timelines and vocabulary terms. With varying learning styles accounted for in my future classroom, the class also has the benefit of learning the content in many different ways – some more preferred than others.
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